Poetic Studio Blog

Early Access Release Date, New Trailer & Demo Update!

Hello everyone, I hope this message finds you well. We’ve got some very exciting news to share with all of you:  OCTOBER 19th 2021 Sacred Fire is entering Early Access on October 19th! And here is the new ‘To Be Truly Free’ trailer in 4K: The initial Early Access release will contain the first act…

Updated Demo with New Tutorial and Tooltips Available Now

Hello everyone, I hope you are being safe and having a great summer. The demo we made public during Steam Next Fest last month was a great success. Thousands have played the demo and almost 200,000 unique viewers have watched the stream, which one time even hit the Steam front page.  We received a lot…

Sacred Fire Demo is out now!

Hello everyone, our free Sacred Fire Demo is out now on Steam!  Create your character and find your way through the first chapter, The Hunt: FEEDBACK WANTED If you’d like to help us ship a great game later this year, please find a moment and download the demo from Steam and share your experience with…

New Trailer, Demo At ‘Steam Next Fest’, and Release Window!

Hello everyone, I hope this update finds you well. I’m excited to share with you a brand new trailer ‘Every Choice Counts’ I’ve been working on for a long time along with other development tasks. It’s based on an idea I had years ago and waited a long time to have the resources, time, and…

Promo Video, Dice Rolling UI, and Screenshots

Hello everyone,I hope this message finds you safe. This month I’m happy to be able to share with you a brand new 2 minutes developer’s commentary video.  It’s meant to explain what makes Sacred Fire unique to newcomers, and for those who already know, it shows how the game currently looks and plays. I consider…

Jennie Kong Joins the Team, Scene Setup Progress

Hello everyone, I hope this message finds you well. This time last month I’ve been burning the midnight oil to meet the deadline for the Independent Game Festival and submitted Sacred Fire mere hours before the time was out.  WRITING LEVEL-UP And a lot of good things have happened since then! A writing star talent has…

Art Update: Locations & Character Customization

Hello everyone, it’s been a while since my last developer update. The 2nd wave and lock-down was and still is much more taxing on me and my family for multiple reasons. So my heart goes out to all of you who are also going through a difficult time and do their best both at work…

Outfit Art Sample

Hello everyone, I hope this short update finds you well. I hope you and your loved ones are being safe, as some countries enter another round of lock-downs. I’ve been hard at work, testing out hundreds of character faces with hundreds of hairstyles, and hundreds of outfits to build the final art for Sacred Fire.…

Help us describe Sacred Fire

Hey everyone, being a solo indie and innovating within a well-established genre with your debut title is not easy, but there is one thing I find even harder than all the development and production hurdles associated with that: It’s coming up with a sentence that conjures up the right image in the mind of your…

New Release, Trailer, Team and Steam Page

Hello everyone, I hope this message finds you well. I’m very happy to share with you, that we secured the funding to finish the game we originally envisioned in the quality you’ve seen in the last couple of updates. After talking to a dozen publishers, looking for someone who respects our creative vision, we partnered…
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